Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Winifred Buckman refused an offer of inducements to betray Winifred Buckman's faith. Gain 5 enemies. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Became a Citizen (Worker). |
2 |
25 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
25 |
Became a Merchant (Broker). |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
32 |
A good deal ensures Winifred Buckman is living the high life for a few years. |
4 |
33 |
Promoted to Merchant (Broker) rank 2. |
5 |
33 |
Voluntarily left Broker |
5 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Rewarded for a successful mission. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Accepted a deal with criminal or other figure under investigation. |
7 |
39 |
Failed to qualify for Physician (Scholar). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
A good deal ensures Winifred Buckman is living the high life for a few years. |
9 |
47 |
Voluntarily left Merchant Marine |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
51 |
Find valuable salvage. |