Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Winnie Bilton's business expands, Winnie Bilton's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Winnie Bilton learn something Winnie Bilton should not have – a corporate secret, a political scandal – which Winnie Bilton can profit from illegally. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Winnie Bilton learn something Winnie Bilton should not have – a corporate secret, a political scandal – which Winnie Bilton can profit from illegally. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Political upheaval strikes Winnie Bilton's homeworld, and Winnie Bilton is caught up in the revolution. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Broker). |
5 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
37 |
Failed to qualify for Worker (Citizen). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Scout (Courier). |
6 |
40 |
Winnie Bilton's ship is damaged, and Winnie Bilton have to hitch-hike Winnie Bilton's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 1 Contacts. Gain 3 Enemies. |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
43 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Embroiled in legal trouble. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Imperial trade restrictions force Winnie Bilton out of business. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |