Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Contacted by an underground psionic group. |
1 |
25 |
Left the colonies with honors. |
1 |
25 |
Tested for psionic powers |
2 |
25 |
Became a Army (Infantry) with the new title Private. |
2 |
26 |
Scarred. Fully recovered. |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
30 |
Betrayed by a friend. One of Winnie McKerras's Contacts or Allies betrays Winnie McKerras, ending Winnie McKerras's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Winnie McKerras went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
Go undercover to investigate an enemy. |
5 |
38 |
Severely injured. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Offered job by a patron. Now owe him a favor. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
46 |
Winnie McKerras is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
46 |
Voluntarily left Missionary/Humanitarian |
8 |
46 |
Returned to Drifter (Scavenger). |
8 |
47 |
Survived a risky adventure but gained nothing. |
8 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Retired at age 50. |