Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Yayae join a gambling circle on board. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Yayae foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Refuse to abuse Yayae's position for profit. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Yayae is blamed for an accident that causes the death of several crew members. Yayae's guilt drives Yayae to excel. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
36 |
Became a Scout (Courier). |
6 |
38 |
Yayae's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
40 |
Continued as Scout (Courier). |
7 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
44 |
Failed to qualify for Worker (Citizen). |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
48 |
Attempted a risky adventure and was wildly successful. |
8 |
48 |
Forced to continue current assignment. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
51 |
Yayae do not know what happened to Yayae. There is a gap in Yayae's memory. |