Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
A series of bad deals and decisions force Yetta Bennett into bankruptcy. Yetta Bennett salvages what Yetta Bennett can. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Imperial trade restrictions force Yetta Bennett out of business. |
6 |
36 |
Failed to qualify for Corporate (Citizen). |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
38 |
Yetta Bennett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
41 |
Yetta Bennett manipulate and charm Yetta Bennett's way through high society. Gain a Rival and an Ally. |
7 |
42 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
8 |
42 |
Continued as Noble (Administrator). |
8 |
43 |
A disaster or war strikes. |
8 |
43 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Opponents of Yetta Bennett's belief system ambush Yetta Bennett. |
9 |
47 |
Nearly killed. Owe 35,000 for medical bills. |
10 |
47 |
Switched to Drifter (Scavenger). |
10 |
49 |
Find an Alien Artifact. |
10 |
51 |
Promoted to Drifter (Scavenger) rank 1. |