Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a notable military engagement. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Zelda Mcabe is blamed for an accident that causes the death of several crew members. Zelda Mcabe's guilt drives Zelda Mcabe to excel. |
3 |
25 |
Failed to qualify for Cavalry (Army). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Switched to Navy (Line/Crew) with previous rank. |
3 |
29 |
Advanced training in a specialist field. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
33 |
Zelda Mcabe foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
33 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Switched to Navy (Flight) with previous rank. |
6 |
39 |
Vessel participates in a diplomatic mission. |
6 |
39 |
Gain a contact. |
6 |
41 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
7 |
41 |
Continued as Navy (Flight). |
7 |
45 |
During a battle, defeat or victory depends on Zelda Mcabe's actions. Zelda Mcabe actions lead to an honorabe discharge. |
8 |
45 |
Became a Citizen (Corporate). |
8 |
47 |
A revolution, attack or other unusual event throws Zelda Mcabe's life into chaos, forcing Zelda Mcabe to leave the planet. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
48 |
Zelda Mcabe secretly provide religious rites for a dying leader or noble, although they do not share Zelda Mcabe's faith. Gain an Ally in the family and a Rival who disagrees with Zelda Mcabe's choice. |