Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Broker). |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
A series of bad deals and decisions force Zettie Long into bankruptcy. Zettie Long salvages what Zettie Long can. |
5 |
31 |
Failed to qualify for Enforcer (Rogue). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
32 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Gained a contact. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Given advanced training in a specialist field |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Good fortune |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
Make an unexpected connection outside Zettie Long's normal circles. Gain a Contact. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |