Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Good fortune |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Public opinion turns on Zula Weakman. |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Zula Weakman do not know what happened to Zula Weakman. There is a gap in Zula Weakman's memory. |
4 |
30 |
Became a Scholar (Scientist). |
4 |
32 |
Make a breakthrough in Zula Weakman's field. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
36 |
Caught cheating in some fashion, advancing Zula Weakman's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
36 |
A rival researcher blackens Zula Weakman's name or steals Zula Weakman's research. Gain a Rival. |
5 |
36 |
Gain an Enemy |
5 |
38 |
Promoted to Scholar (Scientist) rank 1. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
40 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
43 |
Work leads to a considerable breakthrough. |
7 |
46 |
Promoted to Scholar (Scientist) rank 2. |
8 |
46 |
Continued as Scholar (Scientist). |
8 |
48 |
Advanced training in a specialist field. |
8 |
50 |
Forced to muster out. |