Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
A-ke Setbab's work ends up coming home with A-ke Setbab, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
A-ke Setbab is blamed for an accident that causes the death of several crew members. A-ke Setbab's guilt drives A-ke Setbab to excel. |
3 |
25 |
Became a Entertainer (Performer). |
3 |
26 |
Join homeworld’s celebrity circles |
3 |
29 |
Promoted to Entertainer (Performer) rank 1. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
30 |
Public opinion turns on A-ke Setbab. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
A-ke Setbab is sent to a new community or parish to preach The Word among the poor. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Opponents of A-ke Setbab's belief system ambush A-ke Setbab. |
6 |
37 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
A sudden war destroys A-ke Setbab's trade routes and contacts, forcing A-ke Setbab to flee that region of space. |
7 |
41 |
Gain rebels as Enemy |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
45 |
Became a Citizen (Corporate). |
9 |
48 |
A-ke Setbab is rewarded for A-ke Setbab's diligence or cunning. |
9 |
49 |
Promoted to Citizen (Corporate) rank 1. |
10 |
49 |
Continued as Citizen (Corporate). |
10 |
53 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |