Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
Aa-ab Bathe's scout ship is one of the first on the scene to rescue the survivors of a disaster but Aa-ab Bathe fail to help. Gain an Enemy. |
2 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Continued as Scout (Courier). |
3 |
26 |
Spend several years jumping from world to world in Aa-ab Bathe's scout ship. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Aa-ab Bathe's scout ship. |
4 |
32 |
Promoted to Scout (Courier) rank 2. |
5 |
32 |
Continued as Scout (Courier). |
5 |
36 |
Aa-ab Bathe spend a great deal of time on the fringes of Charted Space. |
5 |
36 |
Gain a contact in an alien race. |
6 |
36 |
Continued as Scout (Courier). |
6 |
38 |
Aa-ab Bathe's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
44 |
Became a Merchant (Free Trader). |
8 |
48 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
48 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
50 |
Aa-ab Bathe's business or ship thrives. |
9 |
52 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |