Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
25 |
Find valuable salvage. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
6 |
34 |
Failed to qualify for Cavalry (Army). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Merchant (Merchant Marine). |
6 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
35 |
Failed to qualify for Army Support (Army). |
7 |
35 |
Switched to Drifter (Barbarian). |
7 |
36 |
Betrayed by a friend. One of Albertina Read's Contacts or Allies betrays Albertina Read, ending Albertina Read's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
36 |
Switched to Merchant (Broker). |
8 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
40 |
Continued as Merchant (Broker). |
9 |
43 |
Embroiled in legal trouble. |
9 |
44 |
Promoted to Merchant (Broker) rank 1. |
10 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Merchant (Broker). |
10 |
47 |
Albertina Read's business or ship thrives. |
10 |
48 |
Promoted to Merchant (Broker) rank 2. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
48 |
Continued as Merchant (Broker). |
11 |
49 |
Given advanced training in a specialist field |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |