Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
One of Alda Hughes's pieces of art is stolen, and the investigation brings Alda Hughes into the criminal underworld. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
24 |
Criticised a questionable political leader on Alda Hughes's homeworld, causing his downfall. Gain an Enemy |
2 |
24 |
Expose or are involved in a scandal of some sort. |
2 |
26 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Alda Hughes far from home. |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Voluntarily left Scavenger |
5 |
34 |
Failed to qualify for Intelligence (Agent). |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Alda Hughes's Contacts or Allies betrays Alda Hughes, ending Alda Hughes's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
41 |
Voluntarily left Free Trader |
7 |
41 |
Became a Scout (Explorer). |
7 |
43 |
Alda Hughes have no idea what happened to Alda Hughes – they found Alda Hughes's ship drifting on the fringes of friendly space. |
8 |
43 |
Failed to qualify for Journalist (Entertainer). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Switched to Scout (Surveyor) with previous rank. |
8 |
47 |
Alda Hughes's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
8 |
47 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
47 |
Returned to Merchant (Free Trader). |
9 |
49 |
Make an unexpected connection outside Alda Hughes's normal circles. Gain a Contact. |
9 |
51 |
Promoted to Merchant (Free Trader) rank 2. |