Retired Lieutenant Aletha Jackson  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 54 F 3 (-1) 3 (-1) 1 (-2) 11 (1) 7 (0) 9 (1)331B79
Dark, Faces reality, Youthful appearance
 
Skills
Athletics (Dexterity) 1
Carouse 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer 0
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Medic 0
Melee (Blade) 1
Persuade 0
Pilot 0
Profession (Spacer) 0
Steward 1
Streetwise 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Lieutenant3 / 03
Navy Flight Lieutenant3 / 01
Merchant Merchant Marine Senior Crewman12
Drifter Wanderer 01
Entertainer Journalist 02
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Maudie Clements Contact 0 1 0 1 Sydite (F/39)
Ue Arrghoe Rival 1 1 4 4 Vargr, Imperium (M/32)
Sid Dunn Ally 1 0 0 3 Darmine (M/79)
Sid Dunn gains in influence.
Dylan Paul Enemy 0 3 3 2 Darmine (M/86)
Dylan Paul belongs to an uncommon alien species.
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Vessel participates in a diplomatic mission.
1 22 Attempt at commissioned failed.
2 22 Continued as Navy (Line/Crew).
2 25 Gained a contact.
2 26 Commissioned in Navy (Line/Crew) with the new title Ensign.
2 26 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
3 26 Continued as Navy (Line/Crew).
3 28 Special assignment or duty on board ship.
3 30 Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant.
4 30 Attempted to change assignments.
4 30 Switched to Navy (Flight) with previous rank.
4 32 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Make an unexpected connection outside Aletha Jackson's normal circles. Gain a Contact.
5 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 36 Continued as Merchant (Merchant Marine).
6 39 Bankrupted by a rival. Gain the other trader as a Rival.
7 39 Became a Drifter (Wanderer).
7 43 Lightly injured, no permanent damage. Fully recovered.
8 43 Became a Entertainer (Journalist).
8 47 An investigation, tour, project or expedition goes wrong, stranding Aletha Jackson far from home.
9 47 Entered Merchant Academy with the Shipboard curriculum.
9 49 Become leader in social movement.
9 49 Gain an Ally and an Enemy.
9 50 Dropped out of the merchant academy.
10 50 Continued as Entertainer (Journalist).
10 51 Scarred.
11 51 Aging Crisis. Owe 10,000 for medical bills.
11 51 Retired at age 51.
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