Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Failed to qualify for Journalist (Entertainer). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Survived a risky adventure but gained nothing. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Nearly killed. Owe 15,000 for medical bills. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
29 |
Embroiled in legal trouble. |
5 |
31 |
Voluntarily left Free Trader |
5 |
31 |
Failed to qualify for Explorer (Scout). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
32 |
Find an Alien Artifact. |
6 |
35 |
Continued as Drifter (Barbarian). |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
42 |
Betrayed by a friend. One of Alicia Arthur's Contacts or Allies betrays Alicia Arthur, ending Alicia Arthur's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Switched to Citizen (Corporate). |
8 |
45 |
Political upheaval strikes Alicia Arthur's homeworld, and Alicia Arthur is caught up in the revolution. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Citizen (Corporate). |
9 |
47 |
Severely injured. Owe 2,500 for medical bills. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Retired. |
10 |
48 |
A new romantic starts. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |