Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Drafted into Courier |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
24 |
Failed to qualify for Star Marine (Marine). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
26 |
Find valuable salvage. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
A new romantic starts. Gain an Ally. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
34 |
Allie Fleming do not know what happened to Allie Fleming. There is a gap in Allie Fleming's memory. |
6 |
34 |
Failed to qualify for Colonist (Citizen). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Switched to Scout (Surveyor) with previous rank. |
6 |
35 |
Accused of a crime |
7 |
38 |
Became a Prisoner (Fixer). |
7 |
42 |
Severely injured. |
8 |
42 |
Switched to Prisoner (Thug) with previous rank. |
8 |
43 |
Persecuted by a prison gang. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Returned to Prisoner (Fixer). |
9 |
48 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Returned to Prisoner (Thug). |
10 |
53 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |