Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attacked by enemies that Alverta Xavier easily defeat. |
1 |
20 |
Gain Enemy if Alverta Xavier don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Scarred. Owe 2,500 for medical bills. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
30 |
Political upheaval strikes Alverta Xavier's homeworld, and Alverta Xavier is caught up in the revolution. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Returned to Drifter (Barbarian). |
5 |
35 |
Alverta Xavier do not know what happened to Alverta Xavier. There is a gap in Alverta Xavier's memory. |
6 |
35 |
Failed to qualify for Courier (Scout). |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
40 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
40 |
Became a Entertainer (Performer). |
8 |
42 |
One of Alverta Xavier's pieces of art is stolen, and the investigation brings Alverta Xavier into the criminal underworld. |
8 |
44 |
Promoted to Entertainer (Performer) rank 1. |
9 |
44 |
Continued as Entertainer (Performer). |
9 |
48 |
Criticised a questionable political leader on Alverta Xavier's homeworld, causing his downfall. Gain an Enemy |
9 |
48 |
An investigation, tour, project or expedition goes wrong, stranding Alverta Xavier far from home. |
10 |
48 |
Continued as Entertainer (Performer). |
10 |
50 |
Invited to take part in a controversial event or exhibition that injures Alverta Xavier's social standing. |
10 |
52 |
Forced to muster out. |