Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Failed to qualify for Merchant Academy. |
2 |
20 |
Continued as Drifter (Wanderer). |
2 |
23 |
Amanda Holland do not know what happened to Amanda Holland. There is a gap in Amanda Holland's memory. |
3 |
23 |
Became a Scout (Courier). |
3 |
25 |
Good fortune |
4 |
27 |
Voluntarily left Courier |
4 |
27 |
Became a Rogue (Thief). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Rogue (Thief) rank 1. |
5 |
31 |
Voluntarily left Thief |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
35 |
Attacked by enemies that Amanda Holland easily defeat. |
5 |
35 |
Gain Enemy if Amanda Holland don't already have one. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
6 |
37 |
A job goes wrong, forcing Amanda Holland to flee off-planet. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Amanda Holland's business or ship thrives. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Embroiled in legal trouble. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Given advanced training in a specialist field |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Nearly killed. Owe 7,500 for medical bills. |
11 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
54 |
Opponents of Amanda Holland's belief system ambush Amanda Holland. |
11 |
54 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
54 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |