Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Find Ancient Technology. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Accepted a deal with criminal or other figure under investigation. |
3 |
26 |
Failed to qualify for Colonist (Citizen). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Amber Peck's Contacts or Allies betrays Amber Peck, ending Amber Peck's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Pirate (Rogue). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Amber Peck do not know what happened to Amber Peck. There is a gap in Amber Peck's memory. |
7 |
37 |
Became a Entertainer (Artist). |
7 |
39 |
Expose or are involved in a scandal of some sort. |
8 |
39 |
Returned to Drifter (Barbarian). |
8 |
43 |
Find valuable salvage. |
8 |
43 |
Forced to continue current assignment. |
8 |
43 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
43 |
Continued as Drifter (Barbarian). |
9 |
45 |
Amber Peck do not know what happened to Amber Peck. There is a gap in Amber Peck's memory. |
10 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
49 |
Opponents of Amber Peck's belief system ambush Amber Peck. |
10 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
49 |
Switched to Drifter (Scavenger). |
11 |
51 |
Amber Peck run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
51 |
Retired at age 51. |