Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Win a prestigious prize for Amy Gray's work. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
25 |
Refuse to join a cheat in some fashion. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
28 |
Accused of a crime |
4 |
30 |
Became a Prisoner (Fixer). |
4 |
32 |
Persecuted by a prison gang. |
5 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
38 |
Parole hearing. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Agent (Intelligence). |
6 |
42 |
Hard times caused by a lack of interstellar trade costs Amy Gray's job. |
6 |
42 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
42 |
Continued as Agent (Intelligence). |
7 |
46 |
Amy Gray's work ends up coming home with Amy Gray, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
46 |
Became a Scout (Surveyor). |
8 |
47 |
Psychologically damaged by Amy Gray's time in the scouts. |
9 |
47 |
Failed to qualify for Merchant Academy. |
9 |
47 |
Became a Drifter (Barbarian). |
9 |
51 |
Betrayed by a friend. One of Amy Gray's Contacts or Allies betrays Amy Gray, ending Amy Gray's career. That Contact or Ally becomes a Rival or Enemy. |