Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Amnesia. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Attempted a risky adventure and was wildly successful. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Betrayed by a friend. One of Anne Bradley's Contacts or Allies betrays Anne Bradley, ending Anne Bradley's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Failed to qualify for Physician (Scholar). |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
36 |
Attacked by enemies that Anne Bradley easily defeat. |
5 |
36 |
Gain Enemy if Anne Bradley don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Anne Bradley do not know what happened to Anne Bradley. There is a gap in Anne Bradley's memory. |
8 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
50 |
Continued as Believer (Holy Warrior). |
9 |
53 |
Anne Bradley come into conflict with a splinter group Anne Bradley's own religion which maintains Anne Bradley's version is the wrong one. Gain 3 Rivals. |