Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Rogue (Thief). |
2 |
30 |
Involved in a gambling ring. |
3 |
31 |
Continued as Rogue (Thief). |
3 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
34 |
Became a Scout (Explorer). |
4 |
37 |
Antonia McKenzie's scout ship is one of the first on the scene to rescue the survivors of a disaster but Antonia McKenzie fail to help. Gain an Enemy. |
4 |
37 |
Antonia McKenzie inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
38 |
Attempted to change assignments. |
5 |
38 |
Switched to Scout (Courier) with previous rank. |
5 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Continued as Scout (Courier). |
6 |
43 |
Antonia McKenzie inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
46 |
Voluntarily left Courier |
7 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
50 |
Antonia McKenzie secretly provide religious rites for a dying leader or noble, although they do not share Antonia McKenzie's faith. Gain an Ally in the family and a Rival who disagrees with Antonia McKenzie's choice. |
8 |
50 |
Continued as Believer (Missionary/Humanitarian). |
8 |
51 |
Antonia McKenzie is sent to a new community or parish to preach The Word among the poor. |
8 |
54 |
Forced to continue current assignment. |
8 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |