Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
25 |
Gain Enemy if Arrgh Knorszae don't already have one. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
33 |
Opponents of Arrgh Knorszae's belief system ambush Arrgh Knorszae. |
4 |
33 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
33 |
Returned to Drifter (Barbarian). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Became a Citizen (Corporate). |
6 |
39 |
Spent time maintaining and using heavy vehicles. |
6 |
39 |
Promoted to Citizen (Corporate) rank 1. |
7 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
40 |
Arrgh Knorszae's business expands, Arrgh Knorszae's corporation grows, or the colony thrives. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
43 |
Voluntarily left Corporate |
8 |
43 |
Retired. |
8 |
46 |
A new romantic starts. Gain an Ally. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Gained a contact. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |