Project Worker Arrie Davis  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 54 F 3 (-1) 1 (-2) 7 (0) 5 (-1) 9 (1) 10 (1)31759A
Rugged, Self-satisfied
 
Skills
Admin 1
Advocate 1
Art (Performing) 0
Athletics 0
Carouse 1
Deception 2
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Leadership 2
Melee 0
Persuade 0
Profession (Worker) 0
Recon 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Noble Dilettante Ingrate23
Drifter Barbarian 01
Believer Missionary/Humanitarian Project Worker13
 
Name Type Affinity Enmity Power Influence Species
Orville Uleaven Enemy 1 2 1 5 Dynchia, Imperium (M/33)
Relationship altered.
Elizabeth Gillis Enemy 0 3 1 0 Humaniti (F/48)
Elizabeth Gillis has life-changing event that creates new responsibilities.
Carroll Pettitt Ally 3 0 2 0 Yilean (M/16)
Relationship redefined. Enemy becomes an ally.
Carroll Pettitt is in desperate trouble and could use the character’s help.
Carroll Pettitt is particularly unusual, such as an artificial intelligence or very alien being.
Carroll Pettitt is a questionable figure such as a criminal, pirate or disgraced noble.
Pamela Tow Rival 1 2 5 0 Dynchia, Imperium (F/13)
Orval Meyer Ally 1 0 0 0 Dynchia, Imperium (M/43)
Orval Meyer is actually an organisation such as a political movement or modest sized business.
Dalton Gonzalez Ally 3 0 0 0 Dynchia, Imperium (M/29)
Fernando Hislop Rival 1 0 5 4 Dynchia, Imperium (M/16)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Go undercover to investigate an enemy.
1 22 Life ruined by a criminal gang. Gain the gang as an Enemy
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 24 Go undercover to investigate an enemy.
2 24 Betrayed by a friend. One of Arrie Davis's Contacts or Allies betrays Arrie Davis, ending Arrie Davis's career. That Contact or Ally becomes a Rival or Enemy.
2 26 Forced to muster out.
3 26 Became a Noble (Dilettante) with the new title Wastrel.
3 27 Arrie Davis manipulate and charm Arrie Davis's way through high society. Gain a Rival and an Ally.
3 30 Promoted to Noble (Dilettante) rank 1.
4 30 Continued as Noble (Dilettante).
4 33 Inherit a gift from a rich relative.
4 34 Promoted to Noble (Dilettante) rank 2 with the new title Ingrate.
5 34 Continued as Noble (Dilettante).
5 35 Refused a challenge to a duel for Arrie Davis's honour and standing.
5 38 Forced to muster out.
6 38 Became a Drifter (Barbarian).
6 41 Arrie Davis do not know what happened to Arrie Davis. There is a gap in Arrie Davis's memory.
7 41 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 42 Arrie Davis faith is shaken.
8 45 Continued as Believer (Missionary/Humanitarian).
8 48 Arrie Davis secretly provide religious rites for a dying leader or noble, although they do not share Arrie Davis's faith. Gain an Ally in the family and a Rival who disagrees with Arrie Davis's choice.
9 49 Continued as Believer (Missionary/Humanitarian).
9 50 Arrie Davis accepted an offer of inducements to betray Arrie Davis's faith. Gain 160,000 in cash.
9 53 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
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