Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Spend several years jumping from world to world in Babke Pede's scout ship. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Babke Pede's ship is damaged, and Babke Pede have to hitch-hike Babke Pede's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 6 Contacts. Gain 1 Enemies. |
3 |
24 |
Became a Merchant (Free Trader). |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
31 |
Given advanced training in a specialist field |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
35 |
A good deal ensures Babke Pede is living the high life for a few years. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
37 |
Embroiled in legal trouble. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
43 |
Given advanced training in a specialist field |
7 |
44 |
Forced to muster out. |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Retired. |
8 |
47 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
49 |
Good fortune. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |