Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A series of bad deals and decisions force Betsy Lamb into bankruptcy. Betsy Lamb salvages what Betsy Lamb can. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
25 |
Betsy Lamb is chosen to represent Betsy Lamb's faith in a vid show or other highly public forum. |
3 |
27 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
27 |
Continued as Believer (Holy Warrior). |
4 |
29 |
Betsy Lamb is sent to a new community or parish to preach The Word among the poor. |
4 |
31 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
5 |
31 |
Voluntarily left Holy Warrior |
5 |
31 |
Became a Scout (Explorer). |
5 |
33 |
Psychologically damaged by Betsy Lamb's time in the scouts. |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
36 |
Survived a risky adventure but gained nothing. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
40 |
Attacked by enemies that Betsy Lamb easily defeat. |
7 |
40 |
Gain Enemy if Betsy Lamb don't already have one. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
44 |
Betrayed by a friend. One of Betsy Lamb's Contacts or Allies betrays Betsy Lamb, ending Betsy Lamb's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Failed to qualify for Broker (Merchant). |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
48 |
Survived a risky adventure but gained nothing. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
51 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |