Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Failed to qualify for Artist (Entertainer). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Find Ancient Technology. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Bettie Lynch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Scholar (Scientist). |
4 |
32 |
Make a breakthrough in Bettie Lynch's field. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Scholar (Scientist) rank 1. |
5 |
32 |
Continued as Scholar (Scientist). |
5 |
36 |
Caught cheating in some fashion, advancing Bettie Lynch's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
36 |
An expedition or voyage goes wrong, leaving Bettie Lynch stranded in the wilderness. |
5 |
36 |
Gain an Enemy |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
40 |
Advanced training in a specialist field. |
7 |
40 |
Continued as Scholar (Scientist). |
7 |
41 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Continued as Scholar (Scientist). |
8 |
47 |
Advanced training in a specialist field. |
8 |
48 |
Promoted to Scholar (Scientist) rank 2. |
9 |
48 |
Continued as Scholar (Scientist). |
9 |
50 |
Work leads to a considerable breakthrough. |
9 |
52 |
Promoted to Scholar (Scientist) rank 3. |