Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Involved in a feud with a rival criminal organization. |
1 |
19 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Arrested and charged. |
3 |
28 |
Failed to defend self. Gain an Enemy and go to prison. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Became a Prisoner (Thug). |
4 |
33 |
Parole hearing. |
4 |
34 |
Promoted to Prisoner (Thug) rank 1. |
5 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
37 |
Accused of assaulting a prison guard. |
6 |
38 |
Returned to Prisoner (Thug). |
6 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
43 |
Escaped from prison. |
8 |
46 |
Entered Merchant Academy with the Business curriculum. |
8 |
47 |
A prank goes horribly wrong. Gain a Rival. |
8 |
50 |
Graduated. |
9 |
50 |
Became a Merchant (Broker). |
9 |
50 |
Promoted to Merchant (Broker) rank 1. |
9 |
54 |
Promoted to Merchant (Broker) rank 2. |