Retired 3rd Officer Cecil Crawford  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 54 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 13 (2) 10 (1)1117DA
Daring
 
Skills
Admin 1
Art (Creative/Visual Media) 1
Athletics (Endurance) 1
Broker 0
Carouse 2
Drive (Hovercraft) 2
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Mechanic 1
Medic 1
Persuade 0
Pilot 0
Profession (Sports) 0
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Entertainer Performer 23
Scout Courier 02
Scholar Field Researcher 01
Drifter Scavenger 01
Merchant Merchant Marine 3rd Officer32
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Shelby Hopkins Enemy 0 1 4 1 Ronnin (M/32)
Kylie Kuhn Ally 3 0 3 1 Ronnin (F/26)
Bee Porter Ally 3 0 2 0 Ronnin (M/69)
Bee Porter is found or reported dead.
Dawn Wagner Enemy 0 2 2 0 Ronnin (F/24)
Febobfathas Abwabpasab Contact 2 1 3 1 Bwap (M/74)
Febobfathas Abwabpasab is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Cecil Crawford's ship or starport is destroyed by criminals. Gain them as an Enemy.
2 20 Became a Entertainer (Performer).
2 21 Gain a patron in the arts. Gain an Ally
2 24 Promoted to Entertainer (Performer) rank 1.
3 24 Continued as Entertainer (Performer).
3 26 Gain a patron in the arts. Gain an Ally
3 28 Promoted to Entertainer (Performer) rank 2.
4 28 Continued as Entertainer (Performer).
4 30 A romantic relationship ends badly. Gain a Rival or Enemy.
4 32 Forced to muster out.
5 32 Failed to qualify for Physician (Scholar).
5 32 Submitted to the draft.
5 32 Became a Scout (Courier).
5 33 Spend several years jumping from world to world in Cecil Crawford's scout ship.
6 36 Continued as Scout (Courier).
6 39 Cecil Crawford's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7 40 Voluntarily left Courier
7 40 Became a Scholar (Field Researcher).
7 41 An expedition or voyage goes wrong, leaving Cecil Crawford stranded in the wilderness.
8 41 Failed to qualify for Merchant Academy.
8 41 Became a Drifter (Scavenger).
8 42 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 42 Entered Merchant Academy with the Shipboard curriculum.
9 45 Birth or Death involving a family member or close friend.
9 46 Graduated.
10 46 Switched to Merchant (Merchant Marine) with the new title Crewman.
10 46 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 50 Victim of a crime
10 50 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 50 Aging Crisis. Owe 50,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Merchant (Merchant Marine).
11 53 Given advanced training in a specialist field
11 54 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 54 Aging Crisis. Owe 20,000 for medical bills.
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