Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Celia Sim left the community. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
24 |
Criticised a questionable political leader on Celia Sim's homeworld, causing his downfall. Gain an Enemy |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
29 |
Criticised a questionable political leader on Celia Sim's homeworld, causing his downfall. Gain an Enemy |
3 |
30 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
34 |
Join homeworld’s celebrity circles |
4 |
34 |
Gain a contact |
4 |
34 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
5 |
34 |
Voluntarily left Journalist |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Celia Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
38 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
42 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
45 |
Forced to continue current assignment. |
7 |
45 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
49 |
Make an unexpected connection outside Celia Sim's normal circles. Gain a Contact. |
8 |
49 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
49 |
Continued as Merchant (Free Trader). |
9 |
50 |
A good deal ensures Celia Sim is living the high life for a few years. |
9 |
53 |
Promoted to Merchant (Free Trader) rank 4. |