Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Nearly killed. Owe 6,250 for medical bills. |
2 |
21 |
Entered University. |
2 |
22 |
Made lifelong friends. Gain 1 Allies. |
2 |
24 |
Dropped out of university. |
3 |
24 |
Continued as Navy (Flight). |
3 |
25 |
Severely injured. |
4 |
25 |
Failed to qualify for Corporate Agent (Agent). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
26 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
26 |
Became a Drifter (Scavenger). |
5 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
30 |
Continued as Drifter (Scavenger). |
6 |
31 |
Contact with Government. |
7 |
34 |
Continued as Drifter (Scavenger). |
7 |
37 |
Gained a contact. |
7 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
38 |
Continued as Drifter (Scavenger). |
8 |
39 |
Drafted into Merchant Marine |
9 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
45 |
Make an unexpected connection outside Christie Fullmore's normal circles. Gain a Contact. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
A good deal ensures Christie Fullmore is living the high life for a few years. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Christie Fullmore's business or ship thrives. |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Retired at age 54. |