Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Clarissa Turner learn something Clarissa Turner should not have – a corporate secret, a political scandal – which Clarissa Turner can profit from illegally. |
1 |
22 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
A revolution, attack or other unusual event throws Clarissa Turner's life into chaos, forcing Clarissa Turner to leave the planet. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
41 |
Gained a contact. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
47 |
Make an unexpected connection outside Clarissa Turner's normal circles. Gain a Contact. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Failed to qualify for Intelligence (Agent). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
49 |
Uncover a major conspiracy against Clarissa Turner's employers. |
9 |
51 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |