Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Became a Rogue (Thief). |
3 |
27 |
A police detective or rival criminal forces Clemmie Hunniford to flee and vows to hunt Clemmie Hunniford down. Gain an Enemy. |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Clemmie Hunniford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
35 |
Make an unexpected connection outside Clemmie Hunniford's normal circles. Gain a Contact. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
39 |
Clemmie Hunniford's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
39 |
Switched to Drifter (Wanderer). |
8 |
41 |
Find valuable salvage. |
8 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
47 |
Find valuable salvage. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Continued as Drifter (Wanderer). |
10 |
51 |
Attempted a risky adventure and was wildly successful. |
10 |
51 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |