Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Clemmie Mcandrew's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clemmie Mcandrew fail to help. Gain an Enemy. |
1 |
19 |
Clemmie Mcandrew's ship is damaged, and Clemmie Mcandrew have to hitch-hike Clemmie Mcandrew's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 6 Contacts. Gain 3 Enemies. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
25 |
Clemmie Mcandrew's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clemmie Mcandrew fail to help. Gain an Enemy. |
2 |
25 |
Clemmie Mcandrew inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Failed to qualify for Worker (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
28 |
Thrown into a brutal ground war |
3 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Army (Infantry). |
4 |
32 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Clemmie Mcandrew retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
36 |
Aging Crisis. Owe 60,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Clemmie Mcandrew is sent to a new community or parish to preach The Word among the poor. |
7 |
40 |
Voluntarily left Mainstream Believer |
7 |
40 |
Retired. |
7 |
44 |
A new romantic starts. Gain an Ally. |
8 |
46 |
Good fortune. |
9 |
51 |
A new romantic starts. Gain an Ally. |