Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Befriended by a senior agent. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Clyde Simmons's work ends up coming home with Clyde Simmons, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
40 |
Became a Rogue (Thief). |
7 |
41 |
Crime pays off. Gain victim as Enemy. |
7 |
44 |
Promoted to Rogue (Thief) rank 1. |
8 |
44 |
Continued as Rogue (Thief). |
8 |
46 |
Arrested and charged. |
8 |
46 |
Failed to defend self. Gain an Enemy and go to prison. |
9 |
48 |
Became a Prisoner (Thug). |
9 |
49 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |