Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Drafted into Law Enforcement |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Rewarded for a successful mission. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Rewarded for a successful mission. |
4 |
30 |
Voluntarily left Law Enforcement |
4 |
30 |
Became a Scout (Surveyor). |
4 |
34 |
Serve as the courier for an important message from the Imperium. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
When dealing with an alien race, Connie Washington have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
39 |
Spend several years jumping from world to world in Connie Washington's scout ship. |
6 |
42 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Explorer (Scout). |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
46 |
Spend several years jumping from world to world in Connie Washington's scout ship. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
50 |
Connie Washington's scout ship is one of the first on the scene to rescue the survivors of a disaster but Connie Washington fail to help. Gain an Enemy. |
8 |
50 |
Connie Washington inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
50 |
Promoted to Scout (Surveyor) rank 2. |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Retired at age 54. |