Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Moved to a new world. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Gained a contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Rogue (Thief). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
37 |
A police detective or rival criminal forces Corrie Sims to flee and vows to hunt Corrie Sims down. Gain an Enemy. |
6 |
37 |
Became a Citizen (Colonist). |
6 |
38 |
Corrie Sims befriend a superior in the corporation or the colony. |
6 |
41 |
Promoted to Citizen (Colonist) rank 1. |
7 |
41 |
Continued as Citizen (Colonist). |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
45 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
45 |
Voluntarily left Colonist |
8 |
45 |
Became a Scout (Surveyor). |
8 |
46 |
Psychologically damaged by Corrie Sims's time in the scouts. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
48 |
Corrie Sims refuse to secretly provide religious rites for a dying leader or noble, because they do not share Corrie Sims's faith. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Continued as Believer (Mainstream Believer). |
10 |
51 |
Corrie Sims is sent to a new community or parish to preach The Word among the poor. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |