Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Crystal Ruiz foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
31 |
Amnesia. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
A new romantic starts. Gain an Ally. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
40 |
Attacked by enemies that Crystal Ruiz easily defeat. |
6 |
40 |
Gain Enemy if Crystal Ruiz don't already have one. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Performer (Entertainer). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
45 |
Crystal Ruiz's work ends up coming home with Crystal Ruiz, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
45 |
Became a Entertainer (Artist). |
8 |
49 |
Crystal Ruiz is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
49 |
Switched to Drifter (Scavenger). |
9 |
53 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
53 |
Promoted to Drifter (Scavenger) rank 1. |