Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
19 |
Gain Enemy if Dawn Brown don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Drafted into Army Support |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Became a Army (Army Support) with the new title Private. |
4 |
32 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
34 |
Accused of a crime |
6 |
36 |
Became a Prisoner (Inmate). |
6 |
38 |
Hire a new lawyer. |
7 |
40 |
Continued as Prisoner (Inmate). |
7 |
44 |
Dawn Brown gain a new Rival among the inmates or guards. |
7 |
44 |
Paroled from prison. |
8 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
44 |
Returned to Drifter (Scavenger). |
8 |
47 |
Attempted a risky adventure and was injured. |
8 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
52 |
Promoted to Drifter (Scavenger) rank 2. |