Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Caught cheating in some fashion, advancing Delma Wareham's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
21 |
An expedition or voyage goes wrong, leaving Delma Wareham stranded in the wilderness. |
1 |
21 |
Gain an Enemy |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
23 |
Moved to a new world. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
28 |
Assigned to work on a secret project for a patron or organisation. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 3. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
31 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Ground Assault (Marine). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Courier). |
5 |
34 |
Delma Wareham's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
38 |
Attacked by enemies and injured. |
6 |
38 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
38 |
Gain Enemy if Delma Wareham don't already have one. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Nearly killed. Owe 17,500 for medical bills. |
7 |
42 |
Gain Enemy if Delma Wareham don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
43 |
Continued as Drifter (Scavenger). |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
48 |
Attacked by enemies and injured. |
9 |
48 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Gain Enemy if Delma Wareham don't already have one. |
9 |
51 |
Forced to muster out. |