Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Delta Priest's scout ship is one of the first on the scene to rescue the survivors of a disaster but Delta Priest fail to help. Gain an Enemy. |
1 |
21 |
Delta Priest have no idea what happened to Delta Priest – they found Delta Priest's ship drifting on the fringes of friendly space. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
29 |
Gain Enemy if Delta Priest don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Survived a risky adventure but gained nothing. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Betrayed by a friend. One of Delta Priest's Contacts or Allies betrays Delta Priest, ending Delta Priest's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Failed to qualify for Enforcer (Rogue). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
40 |
Attempt at commissioned failed. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
41 |
Vessel participates in a notable military engagement. |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
46 |
Vessel participates in a notable military engagement. |
8 |
48 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Engineer/Gunner (Navy). |
9 |
48 |
Continued as Navy (Line/Crew). |
9 |
52 |
Vessel participates in a notable military engagement. |
9 |
52 |
Forced to muster out. |