Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Failed to qualify for Marine Support (Marine). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Betrayed by a friend. One of Diana Jones's Contacts or Allies betrays Diana Jones, ending Diana Jones's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Became a Merchant (Free Trader). |
3 |
23 |
Moved to a new world. |
4 |
25 |
Continued as Merchant (Free Trader). |
4 |
27 |
Diana Jones's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
27 |
Switched to Drifter (Barbarian). |
5 |
31 |
Amnesia. |
5 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
31 |
Continued as Drifter (Barbarian). |
6 |
35 |
Diana Jones run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Failed to qualify for Explorer (Scout). |
7 |
35 |
Continued as Drifter (Barbarian). |
7 |
39 |
Find valuable salvage. |
7 |
39 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
39 |
Continued as Drifter (Barbarian). |
8 |
43 |
Promoted to Drifter (Barbarian) rank 3. |
9 |
43 |
Continued as Drifter (Barbarian). |
9 |
45 |
Attacked by enemies and injured. |
9 |
45 |
Injured. |
9 |
45 |
Gain Enemy if Diana Jones don't already have one. |
9 |
47 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Drifter (Barbarian). |
10 |
49 |
Find valuable salvage. |
10 |
51 |
Forced to muster out. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |