Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Betrayed by a friend. One of Diane Gardiner's Contacts or Allies betrays Diane Gardiner, ending Diane Gardiner's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Prisoner (Inmate). |
3 |
24 |
A guard takes a dislike to Diane Gardiner. |
4 |
27 |
Continued as Prisoner (Inmate). |
4 |
31 |
Special Duty. |
4 |
31 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
31 |
Switched to Prisoner (Fixer) with previous rank. |
5 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Switched to Prisoner (Thug) with previous rank. |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Returned to Prisoner (Fixer). |
7 |
42 |
A guard takes a dislike to Diane Gardiner. |
8 |
43 |
Returned to Prisoner (Inmate). |
8 |
46 |
Hire a new lawyer. |
9 |
47 |
Returned to Prisoner (Fixer). |
9 |
49 |
Severely injured. Owe 25,000 for medical bills. |