Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Hard times caused by a lack of interstellar trade costs Dianne Larson's job. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Attacked by enemies that Dianne Larson easily defeat. |
2 |
24 |
Gain Enemy if Dianne Larson don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Dianne Larson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Line/Crew (Navy). |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
33 |
Lost eye or limb. |
6 |
33 |
Became a Merchant (Broker). |
6 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
37 |
Promoted to Merchant (Broker) rank 1. |
7 |
37 |
Continued as Merchant (Broker). |
7 |
38 |
A good deal ensures Dianne Larson is living the high life for a few years. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
43 |
Embroiled in legal trouble. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
48 |
A sudden war destroys Dianne Larson's trade routes and contacts, forcing Dianne Larson to flee that region of space. |
9 |
48 |
Gain rebels as Enemy |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
50 |
Dianne Larson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |