Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Accepted a deal with criminal or other figure under investigation. |
3 |
23 |
Failed to qualify for Surveyor (Scout). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Explorer). |
3 |
24 |
Psychologically damaged by Docia Davis's time in the scouts. |
4 |
24 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
26 |
Suffered a deep tragedy. |
4 |
28 |
Dropped out of the merchant academy. |
5 |
28 |
Continued as Scout (Explorer). |
5 |
32 |
Docia Davis have no idea what happened to Docia Davis – they found Docia Davis's ship drifting on the fringes of friendly space. |
6 |
32 |
Failed to qualify for Performer (Entertainer). |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
34 |
Spend time with an alien race. Gain a contact. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
39 |
Find valuable salvage. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
42 |
Find valuable salvage. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
47 |
Docia Davis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Became a Citizen (Worker). |
10 |
51 |
Spent time maintaining and using heavy vehicles. |