Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
20 |
Dolly Cause's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
23 |
Abuse Dolly Cause's position for profit. |
3 |
24 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
24 |
Voluntarily left Line/Crew |
4 |
24 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
Moved to a new world. |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
34 |
A good deal ensures Dolly Cause is living the high life for a few years. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Embroiled in legal trouble. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
A series of bad deals and decisions force Dolly Cause into bankruptcy. Dolly Cause salvages what Dolly Cause can. |
9 |
44 |
Became a Drifter (Wanderer). |
9 |
45 |
Dolly Cause run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |