Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Gained a contact. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
E-keb Be survey an alien world. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
E-keb Be's scout ship is one of the first on the scene to rescue the survivors of a disaster but E-keb Be fail to help. Gain an Enemy. |
3 |
30 |
E-keb Be inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Gained a contact. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Spend several years jumping from world to world in E-keb Be's scout ship. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
39 |
E-keb Be do not know what happened to E-keb Be. There is a gap in E-keb Be's memory. |
7 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
E-keb Be have been following false teachings! |
8 |
40 |
Retired. |
8 |
43 |
Good fortune. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |