Edwina Dunn  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 54 F 2 (-2) 6 (0) 2 (-2) 11 (1) 9 (1) 10 (1)262B9A
Cheerful
 
Skills
Animals (Veterinary) 1
Astrogation 0
Athletics (Strength) 1
Carouse 0
Deception 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Engineer 0
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Pilot 0
Recon 1
Science (Space Sciences) 0
Stealth 0
Survival 2
Tactics (Military) 2
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler22
Marine Ground Assault Lieutenant1 / 13
Merchant Merchant Marine Senior Crewman11
Scout Surveyor 01
Drifter Barbarian 01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Angela Stanway Rival 0 1 0 5 Azhanti (F/56)
Angela Stanway is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Spent time maintaining and using heavy vehicles.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 23 Edwina Dunn learn something Edwina Dunn should not have – a corporate secret, a political scandal – which Edwina Dunn can profit from illegally.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Voluntarily left Colonist
3 26 Failed to qualify for Courier (Scout).
3 26 Submitted to the draft.
3 26 Became a Marine (Ground Assault) with the new title Marine.
3 29 Assigned to an assault on an enemy fortress.
3 30 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Marine Support (Marine).
4 30 Continued as Marine (Ground Assault).
4 34 On the front lines of a planetary assault and occupation.
4 34 Commissioned in Marine (Ground Assault) with the new title Lieutenant.
5 34 Continued as Marine (Ground Assault).
5 38 A mission goes wrong and Edwina Dunn is stranded behind enemy lines. Ejected from the service.
6 38 Entered Merchant Academy with the Shipboard curriculum.
6 42 A prank goes horribly wrong. Gain a Rival.
6 42 Graduated.
7 42 Became a Merchant (Merchant Marine) with the new title Crewman.
7 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 45 Severely injured. Fully recovered. Owe 6,250 for medical bills.
8 45 Became a Scout (Surveyor).
8 48 Severely injured. Fully recovered. Owe 10,000 for medical bills.
9 48 Failed to qualify for Worker (Citizen).
9 48 Became a Drifter (Barbarian).
9 49 Find valuable salvage.
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