Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Electa Purcell join a gambling circle on board. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Amnesia. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Nearly killed. Owe 12,500 for medical bills. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 4. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Attacked by enemies that Electa Purcell easily defeat. |
6 |
41 |
Gain Enemy if Electa Purcell don't already have one. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
44 |
Became a Merchant (Merchant Marine). |
8 |
47 |
Embroiled in legal trouble. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |