Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Elenora Corbeld's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Good fortune |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Elenora Corbeld retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
Elenora Corbeld is chosen to represent Elenora Corbeld's faith in a vid show or other highly public forum. |
7 |
42 |
Voluntarily left Missionary/Humanitarian |
7 |
42 |
Became a Scout (Courier). |
7 |
45 |
Elenora Corbeld's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elenora Corbeld fail to help. Gain an Enemy. |
7 |
45 |
Elenora Corbeld's ship is damaged, and Elenora Corbeld have to hitch-hike Elenora Corbeld's way back across the stars to the nearest scout base. |
7 |
45 |
Gain 6 Contacts. Gain 1 Enemies. |
8 |
46 |
Continued as Scout (Courier). |
8 |
48 |
Elenora Corbeld discover a world, item or information of worth to the Imperium. |
8 |
50 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
50 |
Continued as Scout (Courier). |
9 |
51 |
Serve as the courier for an important message from the Imperium. |