Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Make an unexpected connection outside Emelia Cawley's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Became a Citizen (Worker). |
2 |
24 |
Emelia Cawley befriend a superior in the corporation or the colony. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Political upheaval strikes Emelia Cawley's homeworld, and Emelia Cawley is caught up in the revolution. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Emelia Cawley gain experience in a technical field as a computer operator or surveyor. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
37 |
Emelia Cawley's business expands, Emelia Cawley's corporation grows, or the colony thrives. |
6 |
38 |
Voluntarily left Worker |
6 |
38 |
Failed to qualify for Law Enforcement (Agent). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Emelia Cawley foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
50 |
Abuse Emelia Cawley's position for profit. |
9 |
50 |
Continued as Navy (Engineer/Gunner). |
9 |
52 |
Injured. Fully recovered. |